| Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus
8 bMatk,5*(.@r/2);
9 bonus
10 bMatkRate,2*(.@r/3);
11 bonus2
12 bMagicAtkEle,Ele_Water,2*(.@r/3);
13 bonus2
14 bSkillAtk,"AT_GLACIER_SHARD",5*(.@r/4);
15 bonus2
16 bSkillAtk,"AT_GLACIER_NOVA",5*(.@r/4);
17 if
18 (.@r
19 =7)
20 {
21 bonus2
22 bMagicAtkEle,Ele_Water,10;
23 if
24 (.@r
25 =9)
26 {
27 bonus
28 bSMatk,5;
29 if
30 (.@r
31 =11)
32 {
33 bonus
34 bFixedCast,-500;
35 }
36 }
37 }
38 if
39 (.@g
40 =ENCHANTGRADE_D)
41 {
42 bonus
43 bSMatk,5;
44 if
45 (.@g
46 =ENCHANTGRADE_C)
47 {
48 bonus2
49 bSkillAtk,"AT_GLACIER_NOVA",10;
50 if
51 (.@g
52 =ENCHANTGRADE_B)
53 {
54 bonus2
55 bMagicAddSize,Size_All,10;
56 if
57 (.@g
58 =ENCHANTGRADE_A)
59 {
60 bonus2
61 bMagicAddEle,Ele_All,10;
62 }
63 }
64 }
65 } |